Sep 15, 2020
WARBORN Steam v1.0.7.0
Additions & Changes
- Overhauled and improved AI.
- Online multiplayer is not compatible with older versions due to balancing changes.
- During unit selection it is now possible to preview ally and enemy movement by placing the cursor over a unit and holding the cancel button.
- Slight increase to brightness of lighting in stormy weather.
- UI bars (HP, CP etc.) are now sheared at an angle making small amounts much clearer on the bar.
- “Intel” has been renamed as “Help” for clarity.
- Slight adjustment to layout of button prompts.
- Panels indicating status effect addition or removal have been adjusted for improved readability.
- Minimum resolution reduced to 1024x768.
- Difficulty Adjustments - Hard
- Enemies that would previously have a ‘Sentry’ behaviour will now be aggressive immediately.
- Enemies that would previously only react to the player at a certain distance will now be aggressive immediately.
- Repair skills used by the player are 20% less effective.
- Damage taken by player units is increased by 10%.
- Difficulty Adjustments - Easy
- Repair skills used by the player are 20% more effective.
- Damage taken by player units is decreased by 20%.
Balancing
Bug Fixes
- Fixed an issue with the damage calculation when Izol’s Phalanx commander power is in effect.
- Fixed an issue where default resolution would sometimes be set incorrectly on first launch.
- Fixed an issue on Luella mission 10 where certain unit death animations would not run correctly if animations were skipped.
- Fixed an issue where it was unintentionally possible to move the camera during certain cutscenes.
- Fixed minor redundant camera movement during unit death and status affliction sequences.
- Fixed some overflow issues for localised text.